This is a short animated sequence of a bio-mechanical character I created called “Sechs Beinigen Zerstörer” (Six-Legged Destroyer). Its design, and furthermore this animation, were based off of video game developers Electronic Arts’ “Command and Conquer” franchise; specifically the “Scrin” unit known as the “Eradicator Hexapod”. The character was modeled, shaded, lit, rigged, and animated using Autodesk Maya and mental ray. The renders were composed in Adobe After Effects and the sequence was edited with Adobe Premiere Pro.
All aspects of this piece were created solely by the above listed artist.