Razer Abyssus – Grün

Simple render of a Razer-branded computer mouse.

This quick project served primarily as an experiment of geometry transfer from The Foundry MODO to Autodesk Maya, particularly examining how well MODO’s PSubs edge-weights transferred to Maya. As such, modeled was completed using The Foundry MODO 701, shaded/lit/rendered using Autodesk Maya/mental ray. Any post effects were completing using Adobe After Effects CC/Adobe Photoshop CC.

All aspects of this piece were completed solely by the above listed artist.

Jahr: 2014


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